Sage Cameo Mapper 1.0
Posted on February 22, 2007 by
Today sees the release of two new tools (they've been done for a while, I just haven't released them). The first is Sage Cameo Mapper 1.0. This is a complete rewrite of GenCameoMapper, using C# and the .NET Framework 2.0. This means that you will need to have the .NET Framework 2.0 installed. I think the application installer will check that and prompt you to install it, but I'm not entirely sure. You can find the installer package here. You may receive a warning that the publisher cannot be verified, which is normal, since the binary is not signed by Microsoft. You can feel free to install it if you trust me (The URL listed is for Mastermind Development which is my personal development "firm").
The second project is the Sage Command Set Validator, or Sage CSV. It is another C# application (I think) that will check to ensure that all buttons referenced in the command sets are valid. This can be a source of annoying errors, and somewhat difficult to track (at least I remember it being a hassle). You choose the location of the Command Set file, and it will automatically load the Command Button file from the same location. It will then point out any errors, which you can fix in the big pane (I don't have the INI files handy to test myself, so I'm going on memory...). You can grab the executable in a zip file here. Just extract and double click to run.
Both of these are technically beta, and I don't have any plans to support Sage CSV. I know a couple people have found it useful, so I'm releasing it, but I make no guarantees that it won't destroy your command set or command button file, or if it is compatible with anything other than Generals and Zero Hour. Happy Testing!
Posted on July 27, 2005 by
Like a thief in the night, a new version of GenCameoMapper is trying to sneak in. This one is 3.0, and includes some improvements that I've been thinking about for a while. Details are still sketchy, but it has been confirmed that there will be a nice little box showing you the area you have mapped out. It can even be customized in your choice of colors. Mapping multiple files in one session should also finally be possible. And, for those of you that like pretty pictures, here are a couple in development shots of the tool in action. Thanks to Vietnam Reborn for "letting" me use their cameos as an example.
Posted on May 23, 2005 by
After a botched backup, with no backup of the GenDev databases, I'm going to give up, and admit that the downloads are broken beyond repair. I'll be finding something new to do download management for me pretty soon, so you can get back to getting your files. Until then, you'll have to look elsewhere.
Lack of Updates
Posted on March 22, 2005 by
I apologize for the lack of updates recently. I tend to get very busy with all the other random things I do, and GenDev suffers accordingly. If you are interested in things I've been working on, you can go to Derelict Studios and check out the promo for their newest mod, Iron Curtain. I was one of the people to help with the recreation of the Red Alert opening sequence that is at the end of that. Otherwise, school work has been taking a lot of my time. I'm hoping to get a new update with something of substance out this week, so keep an eye out.
Posted on January 29, 2005 by
I've been meaning to post this for a while, I've just forgotten about it for a while. GenDev has its largest update in memory with 10 new models. I'll go through them all, with a picture or two of the best ones.
Chinese TOS 1
US Laser Sentry Drone
US Laser Tank
US Mammoth Tank
US Heavy Avenger
Chinese Double Gatling Tank
US Rocket Avenger
US Fixed Sentry Drone
Here's a pic of my personal favorite, the TOS-1: